Chappie

Chappie in Robots in Movies

Chappie is an upcoming American science fiction film directed by Neill Blomkamp. The screenplay, written by Blomkamp and Terri Tatchell, is based on Blomkamp's 2004 short film Tetra Vaal. The film stars Sharlto Copley, Hugh Jackman, Dev Patel, Sigourney Weaver, and South African rap group Die Antwoord. The film is set to be released on March 6, 2015.

Chappie, an experimental robot built and designed to learn and feel, must fight back against forces planning to take him down.

Jan 27, 2015, 15:40:12 pm
Creating a chatterbot (Part 1)

Creating a chatterbot (Part 1) in Articles

Ever since the first time I heard about the Turing Test I’ve wanted to make my own chatbot. It started probably twenty plus years ago, when the only language I could program in was QBASIC. At that time I never got further than:

> Hi computer!
> Hello.

…. and now? ….

Jan 20, 2015, 16:15:29 pm
Ex Machina

Ex Machina in Robots in Movies

From acclaimed writer/director Alex Garland (28 Days Later, Sunshine) comes EX MACHINA, a chilling vision of the not-too-distant future of artificial intelligence.

In the mountain retreat of a gifted internet billionaire, a young man takes part in a strange experiment: testing an artificial intelligence, housed in the body of a beautiful robot girl. But the experiment twists into a dark psychological battle, where loyalties are torn between man and machine.

Domhnall Gleeson, Oscar Isaac and Alicia Vikander lead the cast of Ex Machina, an intense psychological thriller, played out in a love triangle. The film explores big ideas about the nature of consciousness, emotion, sexuality, truth and lies.

Jan 15, 2015, 11:12:49 am
Virsonality

Virsonality in Chatbots - English

Are you ready for the latest mobile chat phenomenon, where whole communities virtually compete to interact with you?

How does it work? A layer of processing underneath each Virsonality uses human-powered intelligence to select the best answer from the crowd of users. You’ll then see that response, and be able to keep interacting with the crowd through your Virsonality. Each Virsonality behaves differently based on their likes, dislikes, and personality traits.

Jan 10, 2015, 09:45:26 am
Nicki

Nicki in Chatbots - English

Introducing Nicki. Her primary job is to answer questions about the danger of smoking and to provide information about smoking cessation aid, NicoBloc. She can also hold a conversation about most things, play some games and can collect images from the internet for you.

Jan 02, 2015, 12:38:26 pm
Chat Bot Friends

Chat Bot Friends in Websites

This website presents all the links relating to Artificial Intelligence and Chatter-bots. You will be able to find a bot to chat with, work on, buy, download and learn about on this website.

Dec 20, 2014, 09:33:09 am
ShadowChecker

ShadowChecker in AIML / Pandorabots

ShadowChecker is a tool that helps you find categories that are "shadowed", which means that they can never be activated by user input (or a srai). Most of the time, it's a result of too general use of the _ wildcard. Sometimes, a category can be unreachable because some input substitution will change the input that would normally match this category. Sraiing will work (at least in P) - this can be used to your advantage, to "protect" a category from direct activation.

Dec 16, 2014, 11:40:29 am
Debug

Debug in Robots in Movies

Debug is a 2014 Canadian science fiction horror film written and directed by David Hewlett. It stars Jeananne Goossen, Adrian Holmes, Adam Butcher, Kjartan Hewitt, Sidney Leeder, and Jaydn Wong as computer programmers who must deal with a hostile artificial intelligence on an interstellar spaceship. Sensing danger, the AI fights back against the programmers.

Dec 10, 2014, 16:02:03 pm
A Collection of Winograd Schemas

A Collection of Winograd Schemas in Papers

A Winograd schema is a pair of sentences that differ in only one or two words and that contain an ambiguity that is resolved in opposite ways in the two sentences and requires the use of world knowledge and reasoning for its resolution. The schema takes its name from a well-known example by Terry Winograd (1972).

Dec 05, 2014, 12:46:59 pm
Neobot

Neobot in Chatbots - English

Neo (nickname: Neobot) is a chatterbot of the Betabot family which uses the ProgramPY-SH engine and uses Xaiml files as the knowledge databases. The core of Neo (ProgramPY-SH) is written in Python3.x and BASH.

NOTE: Neo does not work on Windows or mobile devices at this time. Neo was designed specifically for Linux; the program works on FreeBSD, Solaris, MAC OS, and other Unix systems. Currently, support for Windows is being implemented.

Neo's development started March 30, 2012 by Devyn Collier Johnson, NCLA, Linux+, LPIC-1, DCTS. Neo uses the ProgramPY-SH engine which reads Xaiml files instead of AIML files. Xaiml stands for eXtended Artificial Intelligence Markup Language and was first made August 31, 2012 by Devyn Collier Johnson, NCLA, Linux+, LPIC-1, DCTS. The ProgramPY-SH engine is written in Python3.x and BASH. All chatterbots that run on the ProgramPY-SH engine are known as Betabots. Before version 0.6a, Neo was called Betabot, but now, Betabot refers to any ProgramPY-SH based chatterbot that uses Xaiml instead of AIML.

Apr 04, 2013, 08:15:04 am
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Maviarab

Friday Funny in General Chat

A 'friend of a friend' put him in touch with a notorious dark-side,
underworld figure who went by the name of 'Artie.' Artie then explained to
the husband that his going price for snuffing out a spouse was £5,000.

The husband said he was willing to pay that amount, but that he wouldn't
have any cash on hand until he could collect his wife's insurance money.

Artie insisted on being paid at least something up front, so the man opened
his wallet, displaying the single pound coin that rested inside. Artie
sighed, rolled his eyes, & reluctantly agreed to accept the pound as down
payment for the dirty deed.

A few days later, Artie followed the man's wife to the local Tesco store.
There, he surprised her in the produce department and proceeded to strangle
her with his gloved hands and as the poor unsuspecting woman drew her last
breath and slumped to the floor the manager of the produce department
stumbled unexpectedly onto the murder scene. Unwilling to leave any living
witnesses behind, Artie had no choice but to strangle the produce
manager as well.

However, unknown to Artie, the entire proceedings were captured by the
hidden security cameras and observed by the store's security guard, who
immediately called the police.

Artie was caught and arrested before he could even leave the store. Under
intense questioning at the police station, Artie revealed the whole sordid
plan, including his unusual financial arrangements with the hapless husband
who was also quickly arrested.

The next day in the newspaper,


The headline declared............



(You're going to hate me for this)














'ARTIE CHOKES TWO FOR A POUND AT TESCO!'

586 Comments | Started February 13, 2009, 01:52:35 PM
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Tyler

A robot to help improve agriculture and wine production in Robotics News

A robot to help improve agriculture and wine production
28 January 2015, 4:37 pm

Agricultural researchers and computer scientists are working on the development of an unmanned robot, equipped with non-invasive advanced sensors and artificial intelligence systems, which will help manage vineyards. This robot will provide reliable, fast and objective information on the state of the vineyards to grapegrowers, such as vegetative development, water status, production and grape composition.

Source: Robotics Research News -- ScienceDaily

3 Comments | Started January 28, 2015, 11:02:12 PM
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Ultron7

Person of the Year 2015 (Time Magazine) in General Chat




Despite all the money raised by the worlds top scientists to prevent this artificial uprising, it has still managed to win our hearts!

I do not own the rights to this picture. It is a fan-made poster for the fictional character Ultron, an evil AI which we will meet in Marvel's Avengers: Age of Ultron.

8 Comments | Started January 29, 2015, 02:13:38 PM
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ranch vermin

computer eye cortex stuff with a corner tracker some half implementations in AI Programming

It all started 1.6 years ago, when I wrote a grouping system, that shares shapes between whole entities->
pixel grouper->

<a href="http://www.youtube.com/watch?v=RtMou3RM01s" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=RtMou3RM01s</a>


and I progressed along and made another one.

grouper (like a restricted boltzmann machine) ->
<a href="http://www.youtube.com/watch?v=RgIkAj337dE" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=RgIkAj337dE</a>


then my best one of all time doing full colour and multiple levels grouping huge areas together->
<a href="http://www.youtube.com/watch?v=wIgfg1EFXLs" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=wIgfg1EFXLs</a>


The idea is, you share measurements between things in an object oriented hierarchy, with a single unified beginning (or end if you like) of an 'object',  a measurement could be pixel intesity, or adjacency information.   and everything shares with everything, these measurements,  the more measurements you share, the less cells (or 'classes' if you think about it object oriented) you need, and the smarter it is...  The real version does it off depth maps, and measures the viewspace distance between the pixels in the depth map.

These measurements are relative and invarient to spin, scaling and translation, and maybe even more when you go to 3d.    So you dont know exact positions of things, you just know distances between things... and youll come up with the class, and where it is as a VARIABLE.  not a solidly stored thing.

You spacially segment and track temporal conglomerations, using entropy, doing 2d is ALOT easier than 3d, but 3d is the best one,  you essentially are going to get video games out of ordinary video off youtube, for example.

Its animation is very similar to a markov chain chat bot,  so it doesnt make a hell lot of sense, but retains continuity.  you must pick only 1 symbol at a time,  because thats how chat bots work, and you want to make sure it works, so you be a little careful and only pick one action for a single class at a time.

You must fire through the same pipes for as many times as there is the same class in view,  that is the multiinstancability. (oo paradigm)

When i attempted to add the depth map, to record relative pixel distances, ill need one of these to track camera movement and produce maps best i can.
3d corner tracker->  
<a href="http://www.youtube.com/watch?v=fnGs4hf3jO8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=fnGs4hf3jO8</a>


And thats where im ended.  

Ive been programming since I was a kid, I learnt win32 when i was 19, made games ever since then but then  I started AI when i was 32,  and its been 2 years... and this is where im at.

I want to totally automate video game production, off ordinary video.  (my magnum opus.) XD but everyone should have their big important achievement,  cause if you dont think somethings important, then you disintrigrate and become sad.

WHAT I NEED->

* i need camera movement and depth map.

* the traits reconstruct the image, as well as classify it, they are topological distances. (2d or 3d its the same.)  so its kinda like a worldspace model.
  youve got a deapth map pixel truncation problem, its kinda antialiased how you make these traits.
  temporal traits will reconstruct movement, as well as classify movement.

* the topological information, will spread out the initial counts of things, you should be able to have overlapped classes, if it makes sense.

* sharing traits, will hit local optimas, so youll never get maximum compression, but the more you compress, the better off you are, intelligence&store saving, makes an inefficient thing a little more efficient.

* you can supply some segmentation help, from some instant algorythm, but entropy should do your conglomeration&separation temporally and
  spacially... although projected 3d visuals makes it more of a challenge for the algorythm... its a much tighter threshold.

17 Comments | Started December 09, 2014, 04:41:39 PM
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Claude

A Monkey Prime Minister in Video

<a href="http://youtu.be/_-RMtE_hfKo" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/_-RMtE_hfKo</a>

Daz  :)

Started Today at 01:27:40 PM
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Ultron7

Engineering General Intelligence [Book] [PDF] in General AI Discussion

I have found out recently about this very interesting book and as usual I try to find PDF versions as to avoid insane shipping prices. Luckily, I also managed to find a free PDF version.
The book is named "Engineering General Intelligence" and is written by Ben Goertzel, Cassio Pennachin and Nil Geisweiller.


Vol. 1 - http://www.google.com/url?q=http%3A%2F%2Fgoertzel.org%2FEGI_vol1..pdf.zip&sa=D&sntz=1&usg=AFQjCNHGCR-Zt_QjXTt47Nk3FlMyZnFddA


Vol. 2 - http://www.google.com/url?q=http%3A%2F%2Fgoertzel.org%2FEGI_vol2..pdf.zip&sa=D&sntz=1&usg=AFQjCNEl5EgWSyMf_HAtzVzJYyosZOeIog


For those of you interested in buying and reading it in printed format: http://www.springer.com/computer/ai/book/978-94-6239-026-3

3 Comments | Started January 28, 2015, 11:32:04 PM
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ranch vermin

having a good think, and talking to yourself over long periods of time. in General Chat

Talking to yourself is the first sign of schizophrenia,    out of the million ideas you speculate,  1% of them are actually workable ideas,  so I recommend, if your into this ai stuff, to lock yourself up in your bedroom and just type to yourself on your type writer brainstorming.
Sure, alot of people are just as good as you are at it,  so you can go around pick up ideas off papers and things on the internet,  but im finding that people dont want to give things away easily, so alot of papers are confascated, to secure ideas,  so you wont get exact equations out of mathematicians,  but you may be able to pick up a general idea, which is exactly what they dont want you to work out!

Thinking to yourself, is originating the science, but its also reinventing the wheel.  But!  you have to reinvent the wheel, its a glorious thing to do,  and co-discovery is the thing that happens when we dont steal each others ideas.

So just keep brainstorming,  and maybe ai is a simple thing, and its definitely possible.

20 Comments | Started January 28, 2015, 03:36:16 AM
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Claude

Laga Savea in General Chat

https://www.facebook.com/video.php?v=939739619377226
My Friend Laga Savea from  Nanakuli Hawaii
Here's a no, edits, its composition, it will be released soon.

74 Comments | Started December 19, 2014, 11:18:23 PM
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Tyler

Complex environments push 'brain' evolution in AI News

Complex environments push 'brain' evolution
29 January 2015, 9:08 pm

Little animations trying to master a computer game are teaching neuroscience researchers how the brain evolves when faced with difficult tasks. Neuroscientists have programmed animated critters that they call 'animats.' The critters have a rudimentary neural system made of eight nodes: two sensors, two motors, and four internal computers that coordinate sensation, movement and memory.

Source: Artificial Intelligence News -- ScienceDaily

Started Today at 05:00:14 AM
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ivan.moony

Do computers dream? in Video

Excellent screen saver calculated by an algorithm on computers distributed over web. "E-Sheep" is its name.

https://www.youtube.com/watch?v=Bq9_oddAGeQ

3 Comments | Started January 29, 2015, 05:39:16 PM